GAME & FILM COMPOSER
GAME & FILM COMPOSER
LATEST WORK: ZOKAI
Zokai (“Zoological Yokai”) is a monster collecting game with a retro aesthetic. The Zokai have amazing supernatural powers and are collected by humans using Zokai Crystals since Stone Age, which create a telepathic link between both. The OST features Game Boy sounds only and was based on the legendary Pokémon Red OST.
TV & FILM
During my assistance to industry veteran Ricardo Leão, I reduced a lot of his workload by creating music for commercials, a TV series called Pais de Primeira, and a comedy film called Sai de Baixo — all of them produced by Globo, the largest broadcaster in Latin America.
WESTWORLD SCORING COMPETITION
My entry for the Westworld Scoring Competition 2020, hosted by Spitfire Audio and HBO. Here I show my passion for hybrid scoring, which blends the timeless sound of orchestras with the futuristic textures of synth engines.
I’m an enthusiastic researcher of Brazilian regionalisms and collector of instruments from our euro-afro-indigenous culture, such as 10-string viola, Native American flute, berimbau, and many others. I also have high-quality loops and one-shots of surdo, zabumba and alfaia recorded by Letícia Salgueiro.
In my rare spare time, I’m composing an EP that combines contemporary cinematic music with traditional Brazilian rhythms.
Lastly, I worked as the post-producer/mixing engineer on Alan Bernardes’ album Maré Vazante, which had a modern production featuring many Brazilian rhythms, such as samba, coco, maracatu and baião.
MY APPROACH TO COMPOSITION
Hello! My name is Eduardo and I have 10+ years of experience composing music. I share an “urban jungle” home studio with my girlfriend (who’s a professional painter) and our dog Wine on the beautiful hot coast of Rio.
I spend lots of time talking with her about visual arts, and that has improved my ability to translate graphics into sound using one key aspect of music called texture. However, this is something a lot of composers tend to overlook.
Texture speaks for visual abstract qualities of sound that relate to harshness/softness, roundness/sharpness, colors, movement etc, and is achieved through the right choice of synth/instrumentation, effects, and good mixing.
So if your game features cute purple bouncing 2D mobs, or is set in a dark gloomy bathroom with green alien blood, I can enhance all of that with the proper textures. In other words, I end up creating a new musical genre for your game, something like “experimental glitch organic downtempo jazz fusion”.
What’s the point of you having a generic soundtrack that fits other people’s work? For me, composing music is all about triggering the right emotions on your audience and translating every single bit of your game/film into a UNIQUE sound palette.
HIRE ME NOW
✔ I charge per minute of music.
✔ 30-Day Money-Back Guarantee.
✔ Revisions are free of any charge.
✔ Discounted price on long-lasting songs.
firstname.lastname@example.org | +55 21 999751172